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So whats going on with Dark Area?

 
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ZenBudha



Joined: 24 Jun 2005
Posts: 45
Location: Oxford, MS

PostPosted: Tue Aug 30, 2005 3:36 pm    Post subject: So whats going on with Dark Area? Reply with quote

Just curious as to what is going on with Dark Area. I know some of the elements for it are in the FPS demo included within Antiryad Gx but is it still being developed?
Or have you moved on to bigger and better things?
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pyro
Site Admin


Joined: 15 Feb 2004
Posts: 555
Location: Paris - France

PostPosted: Tue Aug 30, 2005 7:58 pm    Post subject: Dark Area Reply with quote

Dark Area is in stand by for the moment.
Dark Area is used to validate Antiryad Gx features.
Two levels have been done, but there is no artist here, and no time to produce other graphics resources.
The environments was created by a programmer, then it's not very beautiful.
We are currently readapting older prototypes to be up to date with latest Antiryad Gx (Northern Breeze, Isla Dragon and Terror Island).
When that will done, we will continue Dark Area.
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ZenBudha



Joined: 24 Jun 2005
Posts: 45
Location: Oxford, MS

PostPosted: Thu Sep 01, 2005 12:29 am    Post subject: Reply with quote

Sounds like ya'll have the opposite problem of me. I'm an artist and a poor programmer lol.
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pyro
Site Admin


Joined: 15 Feb 2004
Posts: 555
Location: Paris - France

PostPosted: Thu Sep 01, 2005 7:21 am    Post subject: Reply with quote

If you want I can try to help you to create your project.
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ZenBudha



Joined: 24 Jun 2005
Posts: 45
Location: Oxford, MS

PostPosted: Fri Sep 02, 2005 2:46 am    Post subject: Reply with quote

Thanks Pyro but you've been helping me already. Developement is just slow because like when I used to use Reality Factory it took me about a year to really get comfortable with the engine, and editors to the point of being productive.

Hopefully it won't take that long with Antiryad Gx though since I don't have to fiddle with bsp levels, or any of the crazy bugs RF has.

However if I hit a big programming wall I'll definitely call on you for help. I don't intend on creating a big commercial game or anything. More of a portfolio effort, and a just cause I can, and enjoy it effort.
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pyro
Site Admin


Joined: 15 Feb 2004
Posts: 555
Location: Paris - France

PostPosted: Tue Sep 20, 2005 7:43 am    Post subject: Reply with quote

The Dark Area project development is now restarted.
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Voltare



Joined: 01 Nov 2005
Posts: 3

PostPosted: Tue Nov 01, 2005 2:50 pm    Post subject: coolness.... Reply with quote

ya got 2 artists now......I also can program a bit in basic....and am quick to pick up on things........
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pyro
Site Admin


Joined: 15 Feb 2004
Posts: 555
Location: Paris - France

PostPosted: Tue Oct 29, 2019 2:32 pm    Post subject: Reply with quote

Dark Area was released on 2009/12/23.
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